Version History
Here you can find the changelog of Final Outpost since it was posted on our website on 2021-11-12.
The latest version is 1.5.5 and it was updated on soft112.com on 03 May, 2024.
See below the changes in each version:
version 1.5.5
posted on 2024-04-29
===FINAL OUTPOST 1.5 IS HERE===
The Defence Update is the second in a series of major updates coming to Final Outpost this year.
• 3 new zombie types, crossbows and machine guns
• Completely redesigned and balanced the game to be more fun than ever!
• Huge improvements to knife fighter AI
• Fast forward during the day
• 1.5.5 fixes an occasional crash that occurred on day 51, or sometimes 61
Full changelog: discord.gg/SDgtdCH
version 1.5.4
posted on 2024-04-25
===FINAL OUTPOST 1.5 IS HERE===
The Defence Update is the second in a series of major updates coming to Final Outpost this year.
• 3 new zombie types, crossbows and machine guns
• Completely redesigned and balanced the game to be more fun than ever!
• Huge improvements to knife fighter AI
• Fast forward during the day
• 1.5.4 includes minor changes to zombies, visual improvements and fixes
Full changelog: discord.gg/SDgtdCH
version 1.5.3
posted on 2024-04-15
===FINAL OUTPOST 1.5 IS HERE===
The Defence Update is the second in a series of major updates coming to Final Outpost this year.
• 3 new zombie types, crossbows and machine guns
• Completely redesigned and balanced the game to be more fun than ever!
• Huge improvements to knife fighter AI
• Fast forward during the day
• 1.5.3 includes major performance improvements to the game and main menu, visual updates and fixes
Full changelog: discord.gg/SDgtdCH
version 1.4.3
posted on 2024-02-22
===FINAL OUTPOST 1.4 IS HERE===
The Food Update is the first in a series of major updates coming to Final Outpost this year.
• Hunting overhaul - including meat storage!
• Completely new farming system with a 3-day growth cycle
• Starvation system changes
• The right side of the Outpost has been discovered...
• UI improvements to show when capacity has been reached
• Many more changes & bug fixes...
Full changelog: discord.gg/SDgtdCH
version 1.3.22
posted on 2024-01-12
🆕 NEW IN 1.3.22 🆕
• The rubble menu has been replaced completely with the new rubble overlay, offering a better overview of where diggers are assigned in your Outpost!
• New sound effects - diggers, farmers, forges and big improvements to ambient SFX during the day, night and blood moon nights
• Added icons to represent the skills for each citizen type in the job menu
• Many more changes & bug fixes...
Full changelog: discord.gg/SDgtdCH
version 1.3.21
posted on 2024-01-04
🆕 NEW IN 1.3.20 🆕
• Added animations for when your citizens are unassigned, die of starvation, or leave the Outpost!
• 9 all-new tips added to the tutorial for new players
• New sound effect when a citizen dies
• Added farm yield boost/reduction icon to show the effects of rain, droughts, and winter
• Scavengers now animate into the forest, keeping their progress bars in view
• Much more...
🛠 1.3.21 HOTFIX 🛠
• Fixed tactical menu not updating when opened
Full changelog: discord.gg/SDgtdCH
version 1.3.20
posted on 2024-01-03
🆕 NEW IN 1.3.20 🆕
• Added animations for when your citizens are unassigned, die of starvation, or leave the Outpost!
• 9 all-new tips added to the tutorial for new players
• New sound effect when a citizen dies
• Added farm yield boost/reduction icon to show the effects of rain, droughts, and winter
• Scavengers now animate into the forest, keeping their progress bars in view
• Added event message for citizens killed by a lightning strike
• Much more...
Full changelog: discord.gg/SDgtdCH
version 1.3.18
posted on 2023-12-19
🆕 **NEW IN 1.3.18** 🆕
• Added under-construction graphics for all buildings
• Improved visuals in the tactical package window - with a surprise on the way!
• Improved how in-app purchase buttons respond when there is no internet connection
• Made tutorial information clearer in the resources menu
• Added camera pan to workshop tip
• Tutorial tips relating to zombies now auto-pan with improved animations
Full changelog: discord.gg/SDgtdCH
version 1.3.17
posted on 2023-12-06
🆕 **NEW IN 1.3.17** 🆕
• Introducing pixel-perfect buildings! Everything is now perfectly aligned with grass pixels
• Repositioned corner plots to make those larger Outposts easier on the eyes
• Your first citizens now leave the base in a queue when starting a new Outpost
• Reduced the duration of zombie damage indicators
• Gates no longer close before all citizens have returned after letting in outsiders
• Fixed visual issues with droughts
Full changelog: discord.gg/SDgtdCH
version 1.3.16
posted on 2023-11-29
🆕 **NEW IN 1.3.16** 🆕
• Complete overhaul to the sound effects system - new SFX and improvements
• Added 7 new achievements to the game!
• Added indicator for skill points dropped by zombies
• Distant combat sound effects return to the game in 1.3.15, which gradually decrease as you play
• New Christmas app icon!
• Many many changes - full changelog on Discord
• Fixes to snipers, knife fighters, farmers and for continue IAP
Discord: discord.gg/SDgtdCH
version 1.3.15
posted on 2023-11-26
==FIXED IN 1.3.15==
• Patch for skill tree upgrades not being applied to citizens
version 1.3.13
posted on 2023-11-07
===NEW IN 1.3.13===
• New graphics quality settings for major improvements to playability on older devices
• Major performance improvements regardless of settings, particularly for Outposts with hundreds of citizens
• Improved worker AI to prioritise walls based on health remaining rather health lost
• Workers now take the material required into account when choosing which wall to repair
For more changes & bug fixes, check out the full changelog on Discord: discord.gg/SDgtdCH
version 1.3.12
posted on 2023-10-26
===NEW IN 1.3.12===
• Check your progress on rubble removal at a glance with the new rubble overlay UI!
• Improved behaviour of long-press buttons to increase rate over time
• New buildings are now covered with snow if constructed in the winter
• Added indicators for tools dropped and lost by citizens who die outside the Outpost
For more changes & bug fixes, check out the full changelog on Discord: discord.gg/SDgtdCH
version 1.3.11
posted on 2023-10-16
===NEW IN 1.3.11===
• Added a layer of snow for all buildings! Now your entire Outpost is affected by harsh winters
• Improved transition into winter with new visuals and snow effects
• New texture for building plots
• Halloween app icon!
===CHANGES==
• Citizens leave the base one after the other in the evening, rather than all at once
• State of the transition in and out of winter is now saved
For more changes & bug fixes, check out the full changelog on Discord: discord.gg/SDgtdCH
version 1.3.10
posted on 2023-09-18
== 1.3.10 ==
• Possible fix for unsuccessful in-app purchases
version 1.3.9
posted on 2023-08-21
===NEW IN 1.3.9===
• All-new rubble artwork
• Major performance improvements, with 25-80% less GPU load during gameplay
• Improved battery life and temperatures, particularly for large Outposts
===CHANGES==
• Workshop build time increased from 5s to 10s
• Improved the positioning of text in confirmation menus
===FIXES==
• Grass and forest now transition correctly with the season
For more, check out the full changelog on Discord: discord.gg/SDgtdCH
version 1.3.8
posted on 2023-08-05
===NEW IN 1.3.8===
• Added Indonesian language
• Traditional & Simplified Chinese tutorial tips now have line-breaks to improve readability
• Improved and updated layout of the credits
• Job progress of miners and blacksmiths is now saved
• Fixed digger assignment buttons sometimes displaying incorrectly in the rubble menu
For bug fixes, and many more changes check out the full changelog on Discord: discord.gg/SDgtdCH
version 1.3.7
posted on 2023-07-11
===NEW IN 1.3.7===
• Added Ukrainian language
• Main menu has been reworked with new background images, refined animations and improved artwork
===CHANGES==
• New algorithm for text layout in the tutorial
• Made it easier to tap on survivors at the gate
• Improved positioning of several tutorial tips
• Swapped position of knife fighters and workers in the job menu
For bug fixes, and many more changes check out the full changelog on Discord: discord.gg/SDgtdCH
version 1.3.6
posted on 2023-06-25
===1.3.6 CHANGES==
• All-new achievement icons!
• Snipers and knife fighters now have inspectable damage, accuracy and noise statistics
• Improved spacing after colons and exclamation marks in Chinese translation
• Added missing Simplified and Traditional Chinese characters
• Hunter statistics now correctly shows inventory rather than damage
• Snipers no longer have a blank statistics entry for range
==FIXES==
• Fixed Russian and Chinese languages displaying incorrectly in the tutorial
version 1.3.5
posted on 2023-04-17
===FIXED IN 1.3.5==
• Fixed snipers loading incorrectly when stationed at a wall, causing things to disappear on some saves
version 1.3.4
posted on 2023-03-30
==FIXED IN 1.3.4==
• Hotfix for black screen on launch when upgrading to 1.3.3 from earlier versions
===NEW IN 1.3.3==
• Introducing a brand-new tutorial, utilising a tip-based system to guide you as you play the game
• Improved how citizen health is calculated
• Increased responsiveness during transition between main menu and game
• Smoothed out code behind-the-scenes, paving the way for some shiny new code
• Many minor bug fixes
Full changelog: https://discord.gg/7HCVAKfk7A
version 1.3.2
posted on 2022-05-04
==1.3.2 CHANGES==
. Increased likelihood of survivors seeking refuge
. Big zombies now give +3 skill points (from +1)
==FIXES==
. Fire now loads correctly
. Fixed housing upgrades sometimes causing your citizens to stop working
. Training a knife fighter no longer occasionally causes overpopulation
version 1.3.0
posted on 2022-04-12
==FINAL OUTPOST 1.3 IS HERE==
. TECH TREE - Upgrade inventory, speed, noise, accuracy and damage!
. NEW WEATHER SYSTEM - Added clouds, rain, thunderstorms, lightning strikes, snow, and droughts
. Added 33 achievements (including an Easter egg) and 3 leaderboards
. New main menu artwork
. New app icon for the summer season
. Option to change the behaviour of the fast forward button
. Many, many more changes and bug fixes...
Check out our Discord server to read the full changelog!
version 1.2.7
posted on 2021-09-09
==NEW IN 1.2.7/8==
. You can now name your Outpost when it is created!
. See new detailed information about your save-game in the main menu
. You can now delete your save from the main menu
. Watch hordes drift past your Outpost with completely reworked paths
. Added an alert when walls get dangerously low on health
. New indicator when zombies are alerted by noise
. Balance changes, fixes and much more...
Check out our Discord server to read the full changelog!